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- FALLOUT NEW VEGAS MODDING WEAPONS INSTALL
- FALLOUT NEW VEGAS MODDING WEAPONS MOD
- FALLOUT NEW VEGAS MODDING WEAPONS PATCH
NVSE: New Vegas Script Extender – Easily the most important mod in the list. Note (not the important kind): Here you can find the modguide for Fallout 3 and for the weekly Fallout 4 serie.
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IMPORTANT NOTE II: The last section will contain the correct installation order Some mods (like NVSE and the 4GB patch) are designed to work with the steam version of the game, so there is no way around that.
FALLOUT NEW VEGAS MODDING WEAPONS PATCH
IMPORTANT NOTE: This guide requires you to have the steam version of Fallout New Vegas (duh!) installed with all the DLC’s: Gun Runner’s Arsenal, Courier’s Stash, Lonesome Road, Old World Blues, Honest Hearts, Dead Money and the latest patch (it’s automatically patched if you use the steam version). In this article I will give you my latest assembly of mods, ranging from mods that add content and mechanics, to mods for new animations, unofficial patches and so on.įallout New Vegas isn’t that easy to mod (especially compared with Skyrim), so let’s start with the necessary mods: The Nexus section for Fallout New Vegas contains around 16.000 mods, with new being added every day. Thankfully, like all games published by Bethesda, it means that the game has an enormous modding community. Much like earlier Obsidian game Knights of the Old Republic 2, what we got in Fallout: New Vegas was only part of what was planned, or even implemented only to be dummied out. If you haven’t played it yet and love RPG’s, get it here. *Insert some introductory blabla about the game, as if anyone who doesn’t know Fallout New Vegas is going to read this* It's super frustrating to have all these awesome weapons and weapon mods and not being able to actually use them.Fallout New Vegas. I even tried buying a Hunting Revolver from the Gun Runners just to see if it had to be their specific gun in order to use the (GRA) weapon mods, but that didn't work either.
FALLOUT NEW VEGAS MODDING WEAPONS INSTALL
I have two different barrel and sight mods for the Hunting Revolver, one set with the (GRA) tag, the other without, but none of them will install on the revolver. 357 revolver, but none of them will install (not registering as the correct mod for that weapon). For instance I have a mod for a second trigger for That Gun, but I already have the gun loaded up with 3 other mods. I now have a ton of mods I can't seem to use. I have mods like the Weapon Mod Menu, WME/WMX, Classic Fallout Weapons, PN, Moddable Unique Weapons that alters the weapons and the modding option of them. Others will be labeled "MOD: MOD: Laser sight" and others again will be "MOD: MOD: (GRA) Laser sight" (I've used laser sight as an example but it happens with a lot of different weapon mods) and this is where I get lost. "MOD: Laser sight" which should be the correct tag as that is added by PN. Consequently I have tons of weapon mods in my inventory with different labeling format. I also have PN which has a sorter that labels weapon mods with a MOD tag. I have all the DLC, so some weapon mods have a (GRA) tag. I suspect it may be a conflict between some mods and have to do with the way they are being labeled, but I can't figure out what's going on so I'm hoping for some community input here.
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I'm having a problem with not being able to install some weapon mods on some of my weapons even though they are clearly made for that specific weapon.